Board Game Prototype About the Historical Period of Japanese Colonialism in Indonesia for Middle School Students

  • Jonathan Winfredo Wongso Soebakti Petra Christian University
  • Bing Bedjo Tanudjaja Petra Christian University
  • Daniel Kurniawan Salamoon Petra Christian University
Keywords: Board Game, History, Middle School, Prototype

Abstract

The teaching method used in history subjects usually needs a lot of memorizations, considered less interesting and less important compared to other subjects leading to difficulties to memorize the topic. The other reason the students think that history is not too important is because they are more interested in other countries' cultures. This prototype is made mainly for middle school students so that they are motivated and more interested to learn Indonesian history. This prototype uses qualitative research and uses 5W+1H data analysis. With the creation of the Koloni board game, we hope that the students can be more interested in learning and understanding Indonesian history.

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References

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Published
2024-03-01
How to Cite
Soebakti, J. W. W., Tanudjaja, B. B., & Salamoon, D. K. (2024). Board Game Prototype About the Historical Period of Japanese Colonialism in Indonesia for Middle School Students. K@ta, 26(00), 31-44. https://doi.org/https://doi.org/10.9744/kata.26.00.31-44